


Sets the distortion model to use and adds or removes Distortion Parameter controls depending on the preset selected: See Nuke 14 Release Notes for more information on the GPUs Nuke supports. You should also select this if you wish to render from the command line with the -gpu option. Note:Enabling this option with no local GPU allows the script to run on the GPU whenever the script is opened on a machine that does have a GPU available. When enabled, rendering occurs on the Local GPU specified, if available, rather than the CPU. Note: Selecting a different GPU requires you to restart Nuke before the change takes effect. You can select a different GPU, if available, by navigating to the Preferences and selecting an alternative from the default blink device dropdown. it was not possible to create a context for processing on the selected GPU, such as when there is not enough free memory available on the GPU.no suitable GPU was found on your system.Use CPU is selected as the default blink device in the Preferences.Inputs and Controlsĭisplays the GPU used for rendering when Use GPU if available is enabled. Note:You must perform the analysis in NukeX or Nuke Studio, but you can use the results in Nuke. The warp can then be used to add or remove distortion or produce an STMap in the motion channel for use elsewhere. The LensDistortion node ( NukeX and Nuke Studio only) estimates the lens distortion in a given image, either through Grid Detection or manual Line Detection.
